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Art Deco Dinner

This is a modular project of a Dinner in an art deco style. I wanted to create an odd place mixing a very classy and expensive lifestyle with the cheap and more popular style of an american dinner.
The dinner is divided in 2 areas: The first one is a restaurant for the upper class and the other one is a dinner with a bar linking the two areas.
The level is made to be playable at the first person.

I made all the modular assets and created my own materials with the textures I took from Quixel Megascans. For the food and the alcoholic beverages I Downloaded free assets and reworked them in Maya to prepare them for the unreal integration, the rest of the food are Quixel megascans.
I used world position for the textures of the walls, floor and ceiling.

Entrance

Entrance